make menu functional
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78e61464a5
commit
332c5937a6
@ -81,18 +81,37 @@ result enter_jog() {
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return proceed;
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return proceed;
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}
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}
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int tSettle = 100;
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int tFocus = 500;
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int tShutter = 500;
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bool bReturn = true;
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bool bLcdBlackout = true;
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TOGGLE(bReturn, setReturn, "Return: ", doNothing, noEvent, wrapStyle
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,VALUE("On", true, doNothing, noEvent)
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,VALUE("Off", false, doNothing, noEvent)
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);
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TOGGLE(bLcdBlackout, setLcdBlackout, "LCD Blackout: ", doNothing, noEvent, wrapStyle
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,VALUE("On", true, doNothing, noEvent)
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,VALUE("Off", false, doNothing, noEvent)
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);
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MENU(configuration, "Configuration", doNothing, anyEvent, wrapStyle
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MENU(configuration, "Configuration", doNothing, anyEvent, wrapStyle
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,OP("tSettle", doNothing, noEvent)
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,FIELD(tSettle, "tSettle", "ms", 0, 2000, 100, 10, doNothing, noEvent, wrapStyle)
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,OP("tFocus", doNothing, noEvent)
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,FIELD(tFocus, "tFocus", "ms", 0, 2000, 500, 10, doNothing, noEvent, wrapStyle)
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,OP("tShutter", doNothing, noEvent)
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,FIELD(tShutter, "tShutter", "ms", 0, 2000, 500, 10, doNothing, noEvent, wrapStyle)
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,OP("Return", doNothing, noEvent)
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,SUBMENU(setReturn)
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,OP("LcdBlackout", doNothing, noEvent)
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,SUBMENU(setLcdBlackout)
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,EXIT("<Back")
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,EXIT("<Back")
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);
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);
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int nSteps = 10;
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float distance = 0.5;
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MENU(scene, "Scene", doNothing, anyEvent, wrapStyle
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MENU(scene, "Scene", doNothing, anyEvent, wrapStyle
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,OP("nSteps", doNothing, noEvent)
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,FIELD(nSteps, "nSteps", "steps", 0, 100, 10, 1, doNothing, noEvent, wrapStyle)
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,OP("Distance", doNothing, noEvent)
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,FIELD(distance, "distance", "mm", 0.1, 10, 1, 0.1, doNothing, noEvent, wrapStyle)
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,EXIT("<Back")
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,EXIT("<Back")
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);
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);
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