don't blackout LCD by default
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@ -13,7 +13,7 @@ class Scenerunner {
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int tFocus = 1000;
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int tShutter = 1000;
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bool bReturn = true;
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bool bDarkenLcd = true;
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bool bDarkenLcd = false;
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// scene values
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int nSteps = 10;
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