Things/things/DeviceRelay.h

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#pragma once
#include "Device.h"
#include <Homie.h>
class DeviceRelay : public Device {
public:
inline DeviceRelay(byte relayPin, char* relayName):relayNode(relayName, "relay") {
pinRelay = relayPin;
nameRelay = relayName;
}
virtual void deviceSetup();
virtual void deviceRegister();
virtual void deviceLoop();
bool relayOnHandler(String value);
private:
byte pinRelay;
char* nameRelay;
void setRelay(bool value);
HomieNode relayNode;
};